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The Rescue Quest - Project Poster (Landscape)-20 - Fatima Mohamed.jpg

The Rescue Quest
By Fatima Mohamed

About the Project

The project aims to create a 2D video game tackling the wicked problem of aggression in children aged 10-12. After following the design thinking process, the end product is a multiplayer box-pushing game, where players must use their communication and problem-solving skills to complete each level of the game.

Game Assets

Game Backgrounds

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